[Sigia-l] Axure

Melvin Jay Kumar melvink2 at gmail.com
Thu Nov 1 21:26:56 EDT 2007


"if conceptual design is done properly (i.e right at the start of the
project and continuing through) then it helps to eliminate a lot of
scoperush (but not all the creep, it has to be said). It helps to
decide what is in/out of scope."

Dream on this!  thats all I have to say.

If only! we can ever do this!

Regards,

Jay Kumar

On 11/2/07, Andrew Boyd <facibus at gmail.com> wrote:
> On 11/2/07, Jamie Foggon <jarmes at gmail.com> wrote:
> > I'm interested to know how you handle changing scope throughout the
> > course of a project. I find it quite a hassle even keeping wireframes
> > up to date throughout a project, as requirements change and as a
> > result so do business rules - dependent on whats in scope / out of
> > scope. In our projects the IA document is used by testers to validate
> > functionality so it *has* to be correct.
> >
> > The ability to demonstrate functionality quickly is great, but do you
> > have a separate detailed specification once the concept is approved?
> > or does the prototype evolve and have to keep pace with the final
> > product?
>
> Jamie,
>
> if conceptual design is done properly (i.e right at the start of the
> project and continuing through) then it helps to eliminate a lot of
> scoperush (but not all the creep, it has to be said). It helps to
> decide what is in/out of scope.
>
> A document prepared by IAs that is used by testers to validate
> functionality would not be conceptual design in my world, though I
> grant that everyone works differently - it would be a detailed design
> specification (call it what you will) - the detailed design
> should/would derive from the conceptual design process. As the project
> continues, so does the thrashing. The detailed design could include a
> prototype that is micro-adjusted for every change (and this is very
> handy for communicating "this is where our thinking is this week" to
> stakeholders) but this is exhausting for the prototype monkeys.
>
> As an aside, I've seen a confusion between conceptual design
> prototyping and detailed design specification many times - as Matt
> says, conceptual design is rapid and messy (as it should be). The
> detailed spec is just that - detailed, and details are important if
> someone is being paid to develop and validate against them.
>
> I'm given to wonder how many projects have had significant cost
> over-runs because of scoperush - and whether conceptual design could
> have helped to manage the chaos.
>
> Cheers, Andrew
>
> --
> ---
> Andrew Boyd
> http://onblogging.com.au
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