[Sigia-l] IA with Flash sites

Alexander Johannesen alexander.johannesen at gmail.com
Thu Aug 4 20:48:25 EDT 2005


Hi,

Andrew Boyd <andrew at friendlymanual.com> wrote:
> what additional constraints would you put
> onto an experientially creative interface that you would not apply to
> anything else you would present via a web browser? That is, are the
> basic design principles universal enough?

Im not Ziya, but I've worked with a lot of creative-rich project over
the years (I've been a creative type myself before I went to the dark
side) and one thing I know is that creative people are (in broad and
sweeping terms) terribly egoistic (meaning, self-centred in their
thinking) ; *they* have great ideas, and everybody else comes second
to that. (Hmm, reminds me of the whole 'does people fit ideas, or does
ideas fit people' debate :)

Try to put down some loose usable guidelines for the creative process.
Sometimes even the most stupidly obvious is lost in a creative
process, such as 'must be easy to use' or 'intuitive navigation'. Very
often, creative people will be positively challenged by those
guidelines themselves, so they're not nescessary an evil. Ask simple
questions of usability at every major idea. "Will people easily be
able to solve that new complex riddle with the suggested interface?"
"Umm, no, unless we change the process like so ..." Can save you
oodles of time and frustration, and hopefully give you a better
product in the end.

Anyway, just a few cents worth.


Alex
-- 
"Ultimately, all things are known because you want to believe you know."
                                                         - Frank Herbert
__ http://shelter.nu/ __________________________________________________




More information about the Sigia-l mailing list