[Sigia-l] Bridging the gap
Todd R.Warfel
lists at mk27.com
Thu Sep 4 11:01:52 EDT 2003
Depends on which one.
Paper prototypes: UE (IAs or Interaction Designers, depending upon the
breakdown)
HTML/Flash prototypes: typically Interaction Designers, but can also be
Presentation Layer (Web Development)
Higher fidelity prototypes that include dynamic functionality (e.g.
database calls): typically Engineering
Of course, it all depends upon the breakdown of your team.
I was working with a client for the past couple of months who's UE team
had this breakdown:
• Interaction Designers: doing IA, Interaction Design
• Visual Designer: visual presentation, look-and-feel, style, sometimes
HTML and presentation layer
• Web Developer (occasionally): presentation layer, graphics, HTML
Now I'm working with a client who has this breakdown:
• IAs: doing IA and Interaction Design
• Creative Director: strategy, creative direction
• Art Director: art direction, overseeing visual design
• Designers: visual design
• Web Development: presentation layer, graphics, HTML, JavaScript
So, it varies. There's no definitive answer. That's the thing about
this industry and a good process - it's organic and needs to be able to
adjust depending upon environment, constraints, and needs.
On Wednesday, September 3, 2003, at 10:49 PM, Listera wrote:
> Raise the bar: "who owns the prototype."
Cheers!
Todd R. Warfel
Message first: a user experience consultancy
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User Experience Architect
[P] (607) 339-9640
[E] twarfel at messagefirst.com
[w] http://www.messagefirst.com
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In theory, theory and practice are the same.
In reality, they are not.
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