[Sigtis-l] Call for papers: CSCW 2014 - submissions due May 31st

Adam Worrall apw06 at my.fsu.edu
Thu Mar 21 11:20:05 EDT 2013


Passing on the call for papers for CSCW 2014, the ACM’s conference on
Computer Supported Cooperative Work and Social Computing. Submissions are
due May 31st, 2013; conference will be held in Baltimore, MD from February
15th – 18th, 2014. More details below (via
http://crowdresearch.org/blog/?p=5408) or you can view the full call as a
PDF (http://research.microsoft.com/en-us/um/people/merrie/CSCW_2014_CFP.pdf
).

Adam Worrall
Doctoral Candidate, Florida State University
School of Library and Information Studies
College of Communication and Information - Florida's iSchool
apw06 at my.fsu.edu  adam at adamworrall.org
http://www.adamworrall.org

-- -- --

** *CSCW 2014 Call for Papers* **

CSCW, the ACM’s conference on Computer Supported Cooperative Work and
Social Computing, is an international and interdisciplinary conference
focused on how technology intersects with social practices. The 2014 CSCW
conference will be held in Baltimore, Maryland from February 15th– 18th,
2014. Paper submissions are due on May 31st, 2013.

We invite submissions that detail existing practices, inform the design or
deployment of systems, or introduce novel systems, interaction techniques,
or algorithms. The scope of CSCW includes, but is not limited to, social
computing and social media, crowdsourcing, technologically-enabled or
enhanced communication, CSCL and related educational technologies (e.g.,
MOOCs), multi-user input technologies (e.g., surface computing),
collaboration, information sharing, and coordination. It includes
socio-technical activities at work, in the home, in education, in
healthcare, in the arts, for socializing, and for entertainment. New
results or new ways of thinking about, studying, or supporting shared
activities can be in these and related areas:

   - Social and crowd computing. Studies, theories, designs, mechanisms,
   systems, and/or infrastructures addressing social media, social networking,
   user-generated content, wikis, blogs, online gaming, crowdsourcing,
   collective intelligence, virtual worlds, collaborative information seeking,
   etc.
   - System design. Hardware, architectures, infrastructures, interaction
   design, technical foundations, algorithms, and/or toolkits that enable the
   building of new social and collaborative systems and experiences.
   - Theories and models. Critical analysis or organizing theory with clear
   relevance to the design or study of social and collaborative systems.
   - Empirical investigations. Findings, guidelines, and/or ethnographic
   studies relating to technologies, practices, or use of communication,
   collaboration, and social technologies.
   - Methodologies and tools. Novel methods or combinations of approaches
   and tools used in building systems or studying their use.
   - Domain-specific social and collaborative applications. Including for
   healthcare, transportation, gaming (for enjoyment or productivity), ICT4D,
   sustainability, education, accessibility, collective intelligence, global
   collaboration, or other domains.
   - Collaboration systems based on emerging technologies. Mobile and
   ubiquitous computing, game engines, virtual worlds, multi-touch
   technologies, novel display technologies, vision and gesture recognition
   systems, big data infrastructures, MOOCs, crowd labor markets, SNSes,
   sensor-based environments, etc.
   - Crossing boundaries. Studies, prototypes, or other investigations that
   explore interactions across disciplines, distance, languages, generations,
   and cultures, to help better understand how to transcend social, temporal,
   and/or spatial boundaries.

Papers should detail original research contributions. Papers must report
new research results that represent a contribution to the field. They must
provide sufficient details and support for their results and conclusions.
They must cite relevant published research or experience, highlight novel
aspects of the submission, and identify the most significant contributions.
Papers are evaluated on the basis of originality, significance, quality of
research, quality of writing, and contribution to conference program
diversity.

** *Important Dates* **

May 31st, 2013, 5 p.m. PDT: Submissions due
July 6th: First-round notification (Revise & Resubmit or Reject)
July 26th, 5 p.m. PDT: Revised submissions due
August 23rd: Final notifications (Accept or Reject)

For more, including formatting and submission instructions, see the
complete CSCW 2014 CFP at
http://research.microsoft.com/en-us/um/people/merrie/CSCW_2014_CFP.pdf. For
more information, you may contact the papers chairs at
papers2014 at cscw.acm.org.

** *Papers Chairs* **

Meredith Ringel Morris, Microsoft Research
http://research.microsoft.com/~merrie

Madhu Reddy, The Pennsylvania State University
http://faculty.ist.psu.edu/reddy/
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