[Sigia-l] Don't go chasing waterfalls?
Donna
donna at maadmob.net
Tue Jan 31 08:42:37 EST 2006
My projects tend to be iterative within a linear process.
So we have a basic linearity of start the project, design stuff,
finish the project. And there are some linear steps in there. Do
some research before design. Design something before evaluating
it.
But otherwise it is iterative and silly to pretend it isn't. The
more you work through a project, the more you learn, the more
feedback you get, the more you change ideas and designs.
This is why I'm not in favour of consultant-based design. In doing
consultancy work you are expected to outline what you'll do and
when you'll do it and how much it will cost. Then you have to
follow the plan. This, to me, is completely ridiculous as I know
that I would be learning stuff that would change the damn plan.
And that's why I left consulting...
Donna
On Mon Jan 30 20:53:46 PST 2006, andrew at friendlymanual.com wrote:
> Hi Folks,
>
> I'm trying to figure out if real-world IA is more linear or
> iterative, and would
> be grateful for your thoughts. It is linear in the sense that we
> are - we are
> born, we die, and there is some stuff in between. That is, we
> start working on
> a project/site/design, we finish working on a
> project/site/design, and we do
> some stuff in between (granted this may be more an outie than an
> innie thing).
>
> I've read "waterfall development" models of IA (we gather, we
> analyse, we
> design, we deliver the design) and they don't seem to reflect any
> kind of
> real-world project that I've been involved with. It seems to be
> more
> iterative/non-linear - the requirements change so the goalposts
> move, other
> projects intrude, the IA team spends time fronting/evangelising
> the project to
> stakeholders, the stakeholders love the interaction so they lobby
> to change the
> requirements, the design changes to accomodate, the technical
> specialists say
> that the project can't deliver what the design promises, the
> design changes.
> Real life is linear, perhaps real-life IA isn't? In a perfect
> vacuum the design
> requirements would never change. Hmm.
>
> Cheers, Andrew
>
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