[Sigia-l] Human-Centered Design 99% bad

Jonathan Baker-Bates Jonathan.Baker-Bates at oyster.com
Wed Aug 3 08:56:36 EDT 2005


> -----Original Message-----
> From: sigia-l-bounces at asis.org 
> [mailto:sigia-l-bounces at asis.org] On Behalf Of Anne Miller
> Sent: 03 August 2005 01:23
> To: 'Listera'; 'SIGIA-L'
> Subject: RE: [Sigia-l] Human-Centered Design 99% bad
> 
> Z: No, no, no. These unintended consequences were *not* 
> inherently part of the design and, as you say, were not 
> intended by the designer. They just happened.
> 
> A: Utter nonsense! Of course they're part of the design. Just 
> because the designer didn't *intend* these uses to be there 
> but a user/observer found them any way doesn't make these 
> uses any less part of the design - they may be opportunistic 
> or fortuitous but so what - such is good design. Design that 
> represents the only designer's *intent* belongs in an art gallery! 
> 

Wow. I thought I'd seen a pretty wide spectrum of opinion about IA/UX
design issues on this list, but that's got to be the most extreme
interpretation of "design" so far. Making no distinction between usage
and design is rather brain-scrambling in my opinion.


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