[Sigia-l] DHTML Menus and HTML Widgets

Bollaert, Jodi Jodi_Bollaert at compuware.com
Wed Jul 17 15:10:49 EDT 2002


Interesting.  I think I side with Ziya on this one.  I think Design and
Programming are two separate tasks requiring creative and logical skills
respectively with a strong bridge of communication needed in between.  In my
experience, the communication has been critical.  As a designer, I don't
pretend to grasp the underlying intricacies of Javascript code (though I try
on occasion), however, I do feel responsible for reviewing my design ideas
with the my tech-head cohorts -- BEFORE I present those ideas (in the form
of wireframes) to clients for approval.  In turn, when the tech-heads are at
liberty to do their own design (eghads), I expect that they will seek out my
feedback before saying "done".  After working with the same team for over a
year, I think we're finally getting it :)

Jodi  

On Tue, 16 Jul 2002, Listera wrote:

> "robert.dornbush at ps.ge.com" wrote:
> 
> > ...be very wary of an HTML developer / web designer who does not know
how to
> > write his/her own custom Java scripts.
> 
> I disagree. JavaScript is (essentially) programming, while HTML is markup.
I

...And I disagree in turn.

> would much rather see programmers be in charge of programming (JS) and
> designers in charge of design. I'm not saying that one can't do the other,
> but that ought to be a happy/lucky coincidence, as opposed to the rule.

While I sympathize with the principle of what you've said, the fact of the 
matter remains that in regard to interactive UI, designers design and far 
too often yet don't have a very good understanding of the technologies 
that are being used to implement that design.

Suppose that I submit and earn approval of a design that requires a lot 
of gee-whiz dynamic HTML.

If I do not (for the purposes of this argument) have a keen understanding 
of JavaScript's limitations, I may have proposed something that is at best 
impractical, at worst impossible.

If the site is baselined for Netscape 4 without any latitude for 
degradability, I have just consigned myself to several days of hell no 
matter the circumstances.

In any case, if I'm designing widgets without a solid knowledge of what 
the underlying technology can (and can't) do, grief will result.
 



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