[Asis-l] Syracuse iSchool at ALA's Annual Conference - Las Vegas

John David Ross rossjd at syr.edu
Tue Jun 10 11:13:32 EDT 2014


Please join Syracuse University's School of Information Studies (iSchool) at this year’s ALA Annual Conference in Las Vegas!
The iSchool at Syracuse is thrilled to announce the continuation of our 25% Library Employee Tuition Award<http://ischool.syr.edu/contact/forms/LibraryEmployee-is.aspx> - an award aimed at assisting those working in a library setting to receive the professional ALA accredited LIS or LIS - School Media masters degree or graduate Certificate of Advanced Study in Data Science needed pursue their passion in librarianship.  Visit us at ALA Exhibit Booth #193 for more details and to meet current LIS students!
We will also be honoring  Sari Feldman, executive director of the Cuyahoga County Public Library, and former iSchool adjunct professor, on her ALA presidential win. Stop by our booth on Saturday between 3:00 and 4:00 PM to congratulate Sari and have a slice of cake with her.
Exhibit hours at ALA are:
Friday, June 27, 5:30 PM - 7:00 PM; Saturday, June 28,  9:00 AM – 5:00 PM; Sunday, June 29,  9:00 AM – 5:00 PM and Monday, June 30,  9:00 AM – 2:00 PM.
We would also like to invite ALA Annual Conference attendees to join iSchool faculty member Scott Nicholson at several different events during the conference:
Pre-conference (ticketed event) - Friday, June 27, 9:00 AM – 12:00 PM : Using Meaningful Gamification to Motivate Library Users: A Hands-on Workshop
Meaningful Gamification is the use of game design elements to help someone find meaning in a real-world setting.  It is focused on using concepts like play, reflection, and engagement instead of rewards to engage users.  In this workshop, Dr. Scott Nicholson, director of the Because Play Matters game lab at the iSchool, will lead attendees through the process of developing library campaigns around reward-based gamification and meaningful gamification for a program, service, or other need.  Attendees should come prepared with some aspect of a library that they would like to motivate patrons to engage with through game elements.  Registration information can be found at http://ala14.ala.org/ticketed-events#GAMERT

ALA Play - Friday, June 27, 7:30 PM - 10:00 PM, Caeser's Palace - Florentine

ALA Play is a free, open evening of gaming, graphic novels and cosplay   ALA Play combines gaming, comics, and cosplay for an evening of fun while exploring new, social game offerings and collection development / programming ideas, while meeting and sharing ideas with librarians from across the country. It is sponsored by the Games and Gaming Round Table and the Graphic Novels Members Interest Group. Nicholson will be doing Face Painting and teaching his new game, Going, Going, GONE!

Presentation - Saturday, 3:00 PM -4:00 PM, Convention Center, S222 : Come Make a Game: Library Game Jams

Ever wanted to make a game?  You have many users who feel the same way  Help turn gamers into creators!

Game Jams are intense game-creation experiences where participants create a game in a short period of game. Tabletop Game Jams require little more than poster board, index cards, and markers, and Digital Game Jams can be done with free game creation software. Libraries can use Game Jams to bring together a group of patrons to address a local need through the power of play.  At this session, Nicholson and members of the Games and Gaming Round Table will facilitate a Game Jam, where you will be making a game!  Once you have participated in a game jam, you will have the knowledge and experience to bring this low-cost, high-impact and flexible gaming program back to your library!

We hope to see you in Las Vegas!



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